We needed a new Christmas card on short notice. This was my solution. I composited several photos I took on my visit to Hurricane Ridge, and painted the lighting effects in Photoshop.
We needed a new Christmas card on short notice. This was my solution. I composited several photos I took on my visit to Hurricane Ridge, and painted the lighting effects in Photoshop.
The half-mad shugo scientist who will clear up all your misconceptions about Aion’s game mechanics or blow someone up trying.
Environmental art for an ipod game.
Cover art for Tanys Defiant. Painted in Photoshop from photo reference.
A design for a military-style patch.
A few of the pieces I sketched up for the City of Heroes Steampunk Pack video graphics.
A character painting for a City of Heroes signature hero.
She seems honest.
Proof of Concept for a Lineage 2 webcomic.
Illustration of Aion in-game items.
Aion pint glasses. I made the tavern logos, using Illustrator, kitbashing some great Arsenal vector pieces and inventing the rest. My boss chose the colors for the final pieces.
A friend asked me to come up with some art for a custom printed dice bag. I wanted to do something that harkened back to the old DM screen art I remember so fondly from my D&D days.
A Lineage 2 screenshot paintover.
Spot art for a Lineage Halloween article.
An illustration to represent various in-game items that players would receive with an Aion promotion. 3D Studio Max and Photoshop.
Various one-color clan icons I produced for the Exteel game.
Art for an iPod space puzzle game.
A map for Geneforge, made using a little bit of Bryce and a lot of matte painting.
Dark elves have the best pets.
Where would the world be without naked fairies?
A concept for a GM avatar in Lineage 2.
For this piece, I was tasked with illustrating the concept of a server merge.
The best thing about working on Dungeon Runners was all the crazy weapons.
The best thing about working on Dungeon Runners was all the crazy weapons.
Item art for Dungeon Runners.
An older piece, but I’m fond of it.
Album cover for Electric Doormat.
This is a creature from a Lineage in-game event, though I can’t recall its proper name.
A few characters from NCsoft games that I reimagined in chibi-style.
I designed the 2011 PAX Prime booth for Wildstar. I provided the fabricators with 3D mockups and painted the huge stone textures required for the ancient ruins, and they did a great job bringing it to life for us. I particularly like the giant robot they built for us.
A fantasy T-shirt design for people who like to Multi-shot demons.
Another piece I did with Trevor. We had to turn this one around in about a week, due to various shenanigans beyond our control. Trevor did the character, and I provided the environment.
I was tasked with illustrating the two halves of the world of Aion, for which there weren’t many good reference pieces. I accomplished this by building the pieces in Vue and then finishing the piece with matte painting techniques in Photoshop.
For this one, I rendered out a shot of the 3D car model with a bit of a fisheye lens effect then took it into Illustrator and used it as a template for my vector lines.
An Aion piece. I made the background, using Vue, screenshots, and a bit of matte painting. The characters are courtesy of the great Trevor Hennington.
I did the pinup, my boss did the layout.
Freemancer © 2012. All Rights Reserved.
Powered by WordPress. Designed by ![]()